-----Original Message----- From: coreboot-bounces@coreboot.org [mailto:coreboot-bounces@coreboot.org] On Behalf Of Ward Vandewege Sent: Wednesday, August 27, 2008 3:02 PM To: Carl-Daniel Hailfinger Cc: coreboot@coreboot.org Subject: [coreboot] [PATCH] Re: LZMA magic number
On Sat, Jan 26, 2008 at 02:18:39AM +0100, Carl-Daniel Hailfinger wrote:
On 25.01.2008 18:58, Peter Stuge wrote:
On Fri, Jan 25, 2008 at 10:55:24AM -0700, Myles Watson wrote:
I accidentally used an uncompressed payload with v2 when it expected a compressed payload, and it gave me the message:
Decoder scratchpad too small!! Decoding error = 1
I got this too.
I think it would be nicer to have an error like:
Payload not compressed with lzma!
And we can check it already at build time.
LZMA compressed payloads to not have a magic number, all you can do is check if the header parameters are in a reasonable range. Sorry. This problem fortunately does not exist in v3 because LAR does the compression itself and notes the compression type in th header.
I ran into this runtime error as well today.
Please find a patch attached that makes coreboot a bit smarter in dealing with this situation, and avoids the fatal runtime error.
Ward,
I like the idea of assuming no compression if uncompressing it fails. I wonder if it would be better to copy it to dest instead of running it in place.
Thanks, Myles