On Tue, Sep 20, 2016 at 1:02 PM Duncan Laurie dlaurie@chromium.org wrote:
So far I've been asking people in ACPI patches to not introduce ASL 2.0 syntax into existing ASL code as it can be confusing if the two are mixed. So we should either convert everything or at least only use ASL 2.0 syntax in new files.
I agree. We don't want mixed. Maybe a comment at the top of the file if it is an ACPI2.0 format.
The problem with auto-converting sources with the disassembly/assembly trick is you lose all the comments.
I don't know how many changes there are and how much could be partial automated. We need to understand the scale of the work involved and have a plan to integrate the changes.
The problem with doing it by hand is it very easy to mess something up.
But that *should* be easy to check. The disassembly should match before and after.
Marc
-duncan
On Tue, Sep 20, 2016 at 11:39 AM, Marc Jones marcj303@gmail.com wrote:
Hi Rudolf,
I'm for this change. I don't think it would be too invasive and should be easy to test with the compiler.
Marc
On Mon, Sep 19, 2016 at 2:49 PM Rudolf Marek r.marek@assembler.cz wrote:
Hi all,
Just FYI [1], maybe you already know.
There is an alternate syntax available for ACPI ASL sources. It just converts Polish notation of ASL to something less geeky like C operators. It says that the tool to convert the sources is in development (to ratain comments). I think it would make ACPI more readable if coreboot would switch to ASL 2.0. Note that the change is only on syntax side! Latest ACPICA iasl already decompiles to this syntax by default!
Example before:
Method (SRDY, 0, Serialized) { Store (200, Local0) // Timeout 200ms While (Local0) { If (And(HSTS, 0x40)) { // IN_USE? Sleep(1) // Wait 1ms Decrement(Local0) // timeout-- If (LEqual(Local0, 0)) { Return (1) } } Else { Store (0, Local0) // We're ready } } Store (4000, Local0) // Timeout 200ms (50us * 4000) While (Local0) { If (And (HSTS, 0x01)) { // Host Busy? Stall(50) // Wait 50us Decrement(Local0) // timeout-- If (LEqual(Local0, 0)) { KILL() } } Else { Return (0) // Success } } Return (1) // Failure }
After:
Method (SRDY, 0, Serialized) { Local0 = 0xC8 While (Local0) { If (HSTS & 0x40) { Sleep (0x01) Local0-- If (Local0 == 0x00) { Return (0x01) } } Else { Local0 = 0x00 } } Local0 = 0x0FA0 While (Local0) { If (HSTS & 0x01) { Stall (0x32) Local0-- If (Local0 == 0x00) { KILL () } } Else { Return (0x00) } } Return (0x01) }
Thanks Rudolf
[1] https://acpica.org/sites/acpica/files/ASL2.0Overview.pdf
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