On Thu, 17 Apr 2003, Steve Gehlbach wrote:
Maybe this is too minor of an issue to take up everyones time on. It just seems to me that as the flash parts get larger, limiting ourselves to 64K of code space is being trapped in the past. But we do now have compression which helps a lot.
you're not totally limited to 64k, it's just the code that makes you not limited to 64k is limited to 64k, if you get my drift.
ron