Graeme Russ wrote:
I have managed to coerce U-Boot into processing a bzImage and loading what appears to be the correct data @ 0x10000.
..
So it looks like legit code (setting up a stack frame etc) But where to go from here?
Did you look at what the stub added by mkelfImage does? You need to do the same. After that; mov ebx, 0x10000; jmp ebx
//Peter