attached.
ron
On 12.08.2008 02:00, ron minnich wrote:
Make some things (die, mem*, resourcemap code, option code) SHARED. The option code is tricky as it is used by standalone code. If you include that file and you are standalone, you now have to define STANDALONE (is there a better way?)
Change the cpuid to be a 24-byte string instead of 3 u32s.
Make the CPUID usage PIC-safe by not using %ebx.
Signed-off-by: Ronald G. Minnich rminnich@gmail.com
Please keep in mind that every shared function bloats the image.
I assume you have build tested this change on all targets. It has the potential to blow up on Geode.
Regards, Carl-Daniel
On 12.08.2008 04:10, Carl-Daniel Hailfinger wrote:
On 12.08.2008 02:00, ron minnich wrote:
Make some things (die, mem*, resourcemap code, option code) SHARED. The option code is tricky as it is used by standalone code. If you include that file and you are standalone, you now have to define STANDALONE (is there a better way?)
Change the cpuid to be a 24-byte string instead of 3 u32s.
Make the CPUID usage PIC-safe by not using %ebx.
Signed-off-by: Ronald G. Minnich rminnich@gmail.com
Please keep in mind that every shared function bloats the image.
I assume you have build tested this change on all targets. It has the potential to blow up on Geode.
I forgot the Ack. It's simply too late for me. If it builds on all targets (except the K8 one) Acked-by: Carl-Daniel Hailfinger c-d.hailfinger.devel.2006@gmx.net
Regards, Carl-Daniel