This is the third patch in the update to the brave new VSA world. This fixes up the VSA fetching to understand the upstream version that is not nrv2b compressed, and we do the compressing and padding locally within buildrom. I also remove most of the VSA brains from the coreboot-v2 file. (See if you can spot the fun shell script to account for the temporary AMD server difficulties that Stefan alluded to).
Next after this is the openvsa patch itself which will mainly drop right into packages/geodevsa. Then finally, we'll do the v3 work for VSA. Thats going to end up changing one of these files a little bit, but I have decided exactly how we're going to do that.
Enjoy, Jordan