Carl-Daniel Hailfinger wrote: ...
- (c) Advanced Micro Devices, Inc., 2004-2008
- The enclosed microcode is intended to be used with AMD
- Microprocessors. You may copy, view and install the
- enclosed microcode only for development and deployment of
- firmware, BIOS, or operating system code for computer
- systems that contain AMD processors. You are not
- authorized to use the enclosed microcode for any other
- purpose.
I trust that AMD is not going to hunt us down if we check out the complete svn tree (copy) with the intent to develop for non-AMD systems. Still, the legalese feels a bit weird.
You bring this up every time I update microcode patches. This has been worked out in the past. The statement seems very straight forward to me (but I am not a lawyer).
+/* From the Revision Guide :
- Equivalent Processor Table for AMD Family 10h Processors
- Installed Processor Equivalent Processor Patch Level
- Revision ID Revision ID
- 00100F00h 1000h 01000020h
- 00100F01h 1000h 01000020h
- 00100F02h 1000h 01000020h
- 00100F20h 1020h 01000084h
- 00100F21h 1020h 01000084h
- 00100F2Ah 1020h 01000084h
- 00100F22h 1022h 01000083h
- 00100F23h 1022h 01000083h
AFAICS it could happen that different "Equivalent Processor IDs" have the same patch level. Naming the microcode files only after the patch level would cause all sorts of interesting conflicts in that case. How about a naming scheme like mc_patch_$EQUIVALENTREVISION_$PATCHLEVEL.h
I don't see your point. The code already handles equivalent processor ids. I put the table in so you didn't have to read the revision guide to understand what is going on. What you suggest only makes it more difficult if different equivalent ids have the same patch level.
#include "mc_patch_01000065.h"
- /* Barcelona rev B2, B3 */
#include "mc_patch_01000083.h"
This looks like manual source code editing is required to support Barcelona processors before B2. May I suggest a Kconfig variable for that?
Yes, it is manual editing so I will add a config option to v2. A Kconfig variable would be great when you port it to v3. :)
Marc