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Add memalign, get aligned memory.
Signed-off-by: Patrick Georgi
patrick.georgi@coresystems.de
Index: include/libpayload.h
===================================================================
--- include/libpayload.h (revision 3519)
+++ include/libpayload.h (working copy)
@@ -158,6 +158,7 @@
void *malloc(size_t size);
void *calloc(size_t nmemb, size_t size);
void *realloc(void *ptr, size_t size);
+void *memalign(size_t align, size_t size);
/* libc/exec.c */
int exec(long addr, int argc, char **argv);
Index: libc/malloc.c
===================================================================
--- libc/malloc.c (revision 3519)
+++ libc/malloc.c (working copy)
@@ -63,6 +63,7 @@
#define IS_FREE(_h) (((_h) & (MAGIC | FLAG_FREE)) == (MAGIC | FLAG_FREE))
#define HAS_MAGIC(_h) (((_h) & MAGIC) == MAGIC)
+static int free_aligned(void* addr);
void print_malloc_map(void);
static void setup(void)
@@ -164,6 +165,8 @@
{
hdrtype_t hdr;
+ if (free_aligned(ptr)) return;
+
ptr -= HDRSIZE;
/* Sanity check. */
@@ -237,6 +240,109 @@
return ret;
}
+struct align_region_t
+{
+ int alignment;
+ /* start in memory, and size in bytes */
+ void* start;
+ int size;
+ /* layout within a region:
+ - num_elements bytes, 0: free, 1: used, 2: used, combines with next
+ - padding to alignment
+ - data section
+ - waste space
+
+ start_data points to the start of the data section
+ */
+ void* start_data;
+ /* number of free blocks sized "alignment" */
+ int free;
+ struct align_region_t *next;
+};
+
+static struct align_region_t* align_regions = 0;
+
+static struct align_region_t *allocate_region(struct align_region_t *old_first, int alignment, int num_elements)
+{
+ struct align_region_t *new_region = malloc(sizeof(struct align_region_t));
+ new_region->alignment = alignment;
+ new_region->start = malloc((num_elements+1) * alignment + num_elements);
+ new_region->start_data = (void*)((u32)(new_region->start + num_elements + alignment - 1) & (~(alignment-1)));
+ new_region->size = num_elements * alignment;
+ new_region->free = num_elements;
+ new_region->next = old_first;
+ memset(new_region->start, 0, num_elements);
+ return new_region;
+}
+
+
+static int free_aligned(void* addr)
+{
+ struct align_region_t *reg = align_regions;
+ while (reg != 0)
+ {
+ if ((addr >= reg->start_data) && (addr < reg->start_data + reg->size))
+ {
+ int i = (reg->start_data-addr)/reg->alignment;
+ while (((u8*)reg->start)[i]==2)
+ {
+ ((u8*)reg->start)[i++]=0;
+ reg->free++;
+ }
+ ((u8*)reg->start)[i]=0;
+ reg->free++;
+ return 1;
+ }
+ reg = reg->next;
+ }
+ return 0;
+}
+
+void *memalign(size_t align, size_t size)
+{
+ if (align_regions == 0) {
+ align_regions = malloc(sizeof(struct align_region_t));
+ memset(align_regions, 0, sizeof(struct align_region_t));
+ }
+ struct align_region_t *reg = align_regions;
+look_further:
+ while (reg != 0)
+ {
+ if ((reg->alignment == align) && (reg->free >= (size + align - 1)/align))
+ {
+ break;
+ }
+ reg = reg->next;
+ }
+ if (reg == 0)
+ {
+ align_regions = allocate_region(align_regions, align, (size/align<99)?100:((size/align)+1));
+ reg = align_regions;
+ }
+ int i = 0, count, target = (size+align-1)/align;
+ for (count = 0; i < (reg->size/align); i++)
+ {
+ if (((u8*)reg->start)[i] == 0)
+ {
+ count++;
+ if (count == target) {
+ count = i+1-count;
+ for (i=0; i<target-1; i++)
+ {
+ ((u8*)reg->start)[count+i]=2;
+ }
+ ((u8*)reg->start)[target]=1;
+ reg->free -= target;
+ return reg->start_data+(align*count);
+ }
+ } else
+ {
+ count = 0;
+ }
+ }
+ goto look_further; // end condition is once a new region is allocated - it always has enough space
+}
+
/* This is for debugging purposes. */
#ifdef TEST
void print_malloc_map(void)