On Sun, Sep 16, 2012 at 06:40:56PM +0200, Christian Gmeiner wrote:
2012/9/15 Kevin O'Connor kevin@koconnor.net:
On Sat, Sep 15, 2012 at 04:03:13PM +0200, Christian Gmeiner wrote:
2012/9/11 Kevin O'Connor kevin@koconnor.net:
On Mon, Sep 03, 2012 at 12:37:53PM -0400, Kevin O'Connor wrote:
It would be nice if the geode code could use the same style register access functions that the stdvga code uses. I put together a patch (totally untested) below. Is this okay?
FYI - I pushed this patch.
something is wrong with this patch... or even logical :/
Indeed - the u64_u32 union was confusingly named. Does the patch below fix it for you?
Yes works - hope you will commit this patch soon.
Committed.
-Kevin