Locks are not normally necessary because SeaBIOS uses a cooperative multitasking system. However, occasionally it is necessary to be able to lock a resource across yield calls. This patch introduces a simple mechanism for doing that. --- src/stacks.c | 20 ++++++++++++++++++++ src/util.h | 3 +++ 2 files changed, 23 insertions(+), 0 deletions(-)
diff --git a/src/stacks.c b/src/stacks.c index a35ca3d..c783967 100644 --- a/src/stacks.c +++ b/src/stacks.c @@ -248,6 +248,26 @@ wait_threads(void) yield(); }
+void +mutex_lock(struct mutex_s *mutex) +{ + ASSERT32FLAT(); + if (! CONFIG_THREADS) + return; + while (mutex->isLocked) + yield(); + mutex->isLocked = 1; +} + +void +mutex_unlock(struct mutex_s *mutex) +{ + ASSERT32FLAT(); + if (! CONFIG_THREADS) + return; + mutex->isLocked = 0; +} +
/**************************************************************** * Thread preemption diff --git a/src/util.h b/src/util.h index 9f71d65..9b4fd3a 100644 --- a/src/util.h +++ b/src/util.h @@ -208,6 +208,9 @@ struct thread_info *getCurThread(void); void yield(void); void run_thread(void (*func)(void*), void *data); void wait_threads(void); +struct mutex_s { u32 isLocked; }; +void mutex_lock(struct mutex_s *mutex); +void mutex_unlock(struct mutex_s *mutex); void start_preempt(void); void finish_preempt(void); void check_preempt(void);