ps/2 gets gpe bits 0x08 (keyboard) and 0x09 (mouse).
Signed-off-by: Gerd Hoffmann kraxel@redhat.com --- hw/ps2.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/hw/ps2.c b/hw/ps2.c index f93cd24..a3cd124 100644 --- a/hw/ps2.c +++ b/hw/ps2.c @@ -155,7 +155,7 @@ static void ps2_put_keycode(void *opaque, int keycode) { PS2KbdState *s = opaque;
- qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER); + qemu_system_wakeup_request(QEMU_WAKEUP_REASON_GPE_8); /* XXX: add support for scancode set 1 */ if (!s->translate && keycode < 0xe0 && s->scancode_set > 1) { if (keycode & 0x80) { @@ -371,7 +371,7 @@ static void ps2_mouse_event(void *opaque, s->mouse_buttons = buttons_state;
if (buttons_state) { - qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER); + qemu_system_wakeup_request(QEMU_WAKEUP_REASON_GPE_9); }
if (!(s->mouse_status & MOUSE_STATUS_REMOTE) &&