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Change subject: soc/intel/**/fast_spi.c: Reorganize some statements
......................................................................
Patch Set 1: Code-Review+2
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Change subject: soc/intel/**/fast_spi.c: Drop spurious whitespace
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Attention is currently required from: Iman Bingi, Martin L Roth, Julius Werner, Patrick Rudolph.
Iman Bingi has uploaded a new patch set (#207) to the change originally created by Patrick Rudolph. ( https://review.coreboot.org/c/coreboot/+/23586 )
Change subject: payloads/cbui: Add new payload CBUI
......................................................................
payloads/cbui: Add new payload CBUI
Depends on libpayload and nuklear.
Features:
* Graphical menus with scrolling.
* Text rendering engine (atm only bitmap font)
* Support for keyboard and mouse
* Support for USB and PS/2 devices
* Ported coreinfo and nvramcui
* Allows to modify NVRAM and RTC
* Works as ELF payload
* Works as Seabios secondary payload
* Basic support for multiple languages
* Hacky support for BIOS calls (depends on NASM)
* Runs in qemu and on real hardware
* Use linker script to allocate low memory
Shortcomings:
* Doesn't work in VGA text mode
* Untested on UEFI
* int32 relocates itself to low memory
Licenses:
* GPLv2 (CBUI + libpayload)
* BSD (libpayload)
* MIT (nuklear)
TODO:
* Test on as much platforms as possible
* Link int32 into low memory
This is Patrick Rudolph's original patch, updated by
Ben Adu-Boahen to:
* Add Read/Write module
* This module allows read/write to any hardware
component that is readable/writeable
Note:
This is work in progress
Change-Id: Ib9a1a07c1065880aa675380625021750d5cab7d1
Signed-off-by: Patrick Rudolph <siro(a)das-labor.org>
Signed-off-by: Ben Adu-Boahen <imanbingy(a)gmail.com>
---
M payloads/Kconfig
M payloads/Makefile.inc
A payloads/cbui/.gitignore
A payloads/cbui/Kconfig
A payloads/cbui/Makefile
A payloads/cbui/NuklearUI/NuklearCheckbox.c
A payloads/cbui/NuklearUI/NuklearCheckbox.h
A payloads/cbui/NuklearUI/NuklearCombo.c
A payloads/cbui/NuklearUI/NuklearCombo.h
A payloads/cbui/NuklearUI/NuklearCommon.h
A payloads/cbui/NuklearUI/NuklearDataGrid.c
A payloads/cbui/NuklearUI/NuklearDataGrid.h
A payloads/cbui/NuklearUI/NuklearDatePicker.c
A payloads/cbui/NuklearUI/NuklearDatePicker.h
A payloads/cbui/NuklearUI/NuklearFieldFile.c
A payloads/cbui/NuklearUI/NuklearFieldFile.h
A payloads/cbui/NuklearUI/NuklearFieldHex.c
A payloads/cbui/NuklearUI/NuklearFieldHex.h
A payloads/cbui/NuklearUI/NuklearFileChooser.c
A payloads/cbui/NuklearUI/NuklearFileChooser.h
A payloads/cbui/NuklearUI/NuklearGroup.c
A payloads/cbui/NuklearUI/NuklearGroup.h
A payloads/cbui/NuklearUI/NuklearHex.c
A payloads/cbui/NuklearUI/NuklearHex.h
A payloads/cbui/NuklearUI/NuklearIntegerRange.c
A payloads/cbui/NuklearUI/NuklearIntegerRange.h
A payloads/cbui/NuklearUI/NuklearLabel.c
A payloads/cbui/NuklearUI/NuklearLabel.h
A payloads/cbui/NuklearUI/NuklearObject.c
A payloads/cbui/NuklearUI/NuklearObject.h
A payloads/cbui/NuklearUI/NuklearRW.c
A payloads/cbui/NuklearUI/NuklearRW.h
A payloads/cbui/NuklearUI/NuklearRoot.c
A payloads/cbui/NuklearUI/NuklearRwAcpi.c
A payloads/cbui/NuklearUI/NuklearRwAcpi.h
A payloads/cbui/NuklearUI/NuklearRwAtaAtapi.c
A payloads/cbui/NuklearUI/NuklearRwAtaAtapi.h
A payloads/cbui/NuklearUI/NuklearRwDimmSpd.c
A payloads/cbui/NuklearUI/NuklearRwDimmSpd.h
A payloads/cbui/NuklearUI/NuklearRwEc.c
A payloads/cbui/NuklearUI/NuklearRwEc.h
A payloads/cbui/NuklearUI/NuklearRwIo.c
A payloads/cbui/NuklearUI/NuklearRwIo.h
A payloads/cbui/NuklearUI/NuklearRwIoIndexData.c
A payloads/cbui/NuklearUI/NuklearRwIoIndexData.h
A payloads/cbui/NuklearUI/NuklearRwMemory.c
A payloads/cbui/NuklearUI/NuklearRwMemory.h
A payloads/cbui/NuklearUI/NuklearRwMemoryIndexData.c
A payloads/cbui/NuklearUI/NuklearRwMemoryIndexData.h
A payloads/cbui/NuklearUI/NuklearRwNvram.c
A payloads/cbui/NuklearUI/NuklearRwNvram.h
A payloads/cbui/NuklearUI/NuklearRwPci.c
A payloads/cbui/NuklearUI/NuklearRwPci.h
A payloads/cbui/NuklearUI/NuklearRwPciIndexData.c
A payloads/cbui/NuklearUI/NuklearRwPciIndexData.h
A payloads/cbui/NuklearUI/NuklearRwSmbios.c
A payloads/cbui/NuklearUI/NuklearRwSmbios.h
A payloads/cbui/NuklearUI/NuklearRwSuperIo.c
A payloads/cbui/NuklearUI/NuklearRwSuperIo.h
A payloads/cbui/NuklearUI/NuklearStyle.c
A payloads/cbui/NuklearUI/NuklearStyle.h
A payloads/cbui/NuklearUI/NuklearTabView.c
A payloads/cbui/NuklearUI/NuklearTextView.c
A payloads/cbui/NuklearUI/NuklearTextView.h
A payloads/cbui/NuklearUI/NuklearTextfield.c
A payloads/cbui/NuklearUI/NuklearTextfield.h
A payloads/cbui/NuklearUI/NuklearTimePicker.c
A payloads/cbui/NuklearUI/NuklearTimePicker.h
A payloads/cbui/NuklearUI/NuklearUI.h
A payloads/cbui/NuklearUI/NuklearVector.c
A payloads/cbui/NuklearUI/NuklearVector.h
A payloads/cbui/arch/x86/cpuid.c
A payloads/cbui/arch/x86/cpuid.h
A payloads/cbui/arch/x86/int32.h
A payloads/cbui/arch/x86/int32.ld
A payloads/cbui/arch/x86/int32.nasm
A payloads/cbui/arch/x86/memcpy.c
A payloads/cbui/arch/x86/memcpy.h
A payloads/cbui/arch/x86/vga.c
A payloads/cbui/arch/x86/vga.h
A payloads/cbui/cbui.c
A payloads/cbui/cbui.h
A payloads/cbui/fsys/usbstorage.c
A payloads/cbui/fsys/usbstorage.h
A payloads/cbui/gfx/coreboot.c
A payloads/cbui/gfx/coreboot.h
A payloads/cbui/gfx/gfx.c
A payloads/cbui/gfx/gfx.h
A payloads/cbui/gfx/splash.c
A payloads/cbui/gfx/splash.h
A payloads/cbui/gfx/vbe.c
A payloads/cbui/gfx/vbe.h
A payloads/cbui/lang/de.c
A payloads/cbui/lang/en.c
A payloads/cbui/lang/lang.c
A payloads/cbui/lang/lang.h
A payloads/cbui/logo/cbui.png
A payloads/cbui/lp.config
A payloads/cbui/modules/bootlog_module.c
A payloads/cbui/modules/cbfs_module.c
A payloads/cbui/modules/cmos_module.c
A payloads/cbui/modules/coreboot_module.c
A payloads/cbui/modules/cpuinfo_module.c
A payloads/cbui/modules/license_module.c
A payloads/cbui/modules/modules.c
A payloads/cbui/modules/modules.h
A payloads/cbui/modules/nvram_module.c
A payloads/cbui/modules/pci_module.c
A payloads/cbui/modules/reboot_module.c
A payloads/cbui/modules/rtc_module.c
A payloads/cbui/modules/rw_module.c
A payloads/cbui/modules/timestamps_module.c
A payloads/cbui/modules/usb_module.c
A payloads/cbui/smbios/smbios.c
A payloads/cbui/smbios/smbios.h
A payloads/cbui/smbios/smbios_oem.c
A payloads/cbui/smbios/smbios_oem.h
A payloads/cbui/smbios/smbios_output.c
A payloads/cbui/smbios/smbios_output.h
A payloads/cbui/util/buffers.c
A payloads/cbui/util/buffers.h
A payloads/libpayload/configs/defconfig-cbui
122 files changed, 25,314 insertions(+), 1 deletion(-)
git pull ssh://review.coreboot.org:29418/coreboot refs/changes/86/23586/207
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Julius Werner has posted comments on this change. ( https://review.coreboot.org/c/coreboot/+/69078 )
Change subject: cbmem_top_chipset: Change the return value to uintptr_t
......................................................................
Patch Set 6: Code-Review+2
(1 comment)
File src/drivers/intel/fsp2_0/cbmem.c:
https://review.coreboot.org/c/coreboot/+/69078/comment/1b97c38a_e12d828f
PS6, Line 11: (uintptr_t)
nit: You should be able to get rid of most of these integer-to-integer widening casts too now.
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Robert Zieba has posted comments on this change. ( https://review.coreboot.org/c/coreboot/+/67933 )
Change subject: device/xhci: Factor out common PORTSC code
......................................................................
Patch Set 7:
(4 comments)
File src/include/device/xhci.h:
https://review.coreboot.org/c/coreboot/+/67933/comment/0ec23280_beaeef36
PS5, Line 17: (1 << 26)
> can you use BIT(26) instead
Done
https://review.coreboot.org/c/coreboot/+/67933/comment/4dfb56f0_f37473b4
PS5, Line 25: (5)
> u don't need braces
Done
https://review.coreboot.org/c/coreboot/+/67933/comment/fba23d4a_cdd989bb
PS5, Line 26: 0xF
> use small case?
Done
https://review.coreboot.org/c/coreboot/+/67933/comment/ae56645e_74aa251c
PS5, Line 36: !!
> Nit: Shouldn't be needed for bool.
Done
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Change subject: cpu/x86/smm: Add PCI BAR store functionality
......................................................................
Patch Set 7:
(12 comments)
Commit Message:
https://review.coreboot.org/c/coreboot/+/67931/comment/7f09e16a_92ed77f1
PS2, Line 9: n certain cases data within protected memmory areas like SMRAM could
: be leaked or modified if an attacker remaps PCI BARs to point within
: that area.
> Thanks Nico, great explanation.
Done
https://review.coreboot.org/c/coreboot/+/67931/comment/f3508fa0_a62339b9
PS2, Line 11: This commit adds support to the existing SMM to allow storing
: PCI BARs in SMRAM and then later retrieved.
> Done in the sense that it seems like the original question has been answered between this comment ht […]
Done
File src/cpu/x86/Kconfig:
https://review.coreboot.org/c/coreboot/+/67931/comment/a1f27bdd_049a8f4b
PS5, Line 195:
: config SMM_PCI_BAR_STORE
: bool
: depends on SMM_CHIPSET_STORE
: help
: This option enables support for storing PCI BARs in SMRAM so they
: can't be tampered with.
:
: config SMM_PCI_BAR_STORE_NUM_SLOTS
: int
: default 8
: help
: Number of slots available to store PCI BARs in SMRAM
> Robert, that makes sense to me. […]
Done
File src/cpu/x86/smm/pci_bar_store.c:
https://review.coreboot.org/c/coreboot/+/67931/comment/b03372c6_0b38a3eb
PS5, Line 7: smm_pci_query_stored_bar
> Raul, you're right that we don't in this case, but is there an argument against making it generic?
Removed this particular function as it wasn't as useful as I initially thought.
https://review.coreboot.org/c/coreboot/+/67931/comment/d19f3b99_bcd73484
PS5, Line 30: pci_devfn_t pci_addr,
> Definitely seems reasonable.
Done
https://review.coreboot.org/c/coreboot/+/67931/comment/97e9817b_1e3ef8aa
PS5, Line 32: uint32_t bars[] = {
: PCI_BASE_ADDRESS_0,
: PCI_BASE_ADDRESS_1,
: PCI_BASE_ADDRESS_2,
: PCI_BASE_ADDRESS_3,
: PCI_BASE_ADDRESS_4,
: PCI_BASE_ADDRESS_5,
: };
> This is only true for PCI_HEADER_TYPE_NORMAL. […]
Done
https://review.coreboot.org/c/coreboot/+/67931/comment/4faee21c_c3491b48
PS5, Line 58: smm_mainboard_pci_bar_store_init(&smm_runtime->chipset_store.pci_bar_store[0],
: CONFIG_SMM_PCI_BAR_STORE_NUM_SLOTS);
> Also a good suggestion.
Done
File src/include/cpu/x86/smm.h:
https://review.coreboot.org/c/coreboot/+/67931/comment/a2c64258_36cd75ab
PS5, Line 71: struct smm_chipset_store {
: #if CONFIG(SMM_PCI_BAR_STORE)
: struct smm_pci_bar_info pci_bar_store[CONFIG_SMM_PCI_BAR_STORE_NUM_SLOTS];
: #endif
: };
> I would imagine this gets defined by the chipset. The only change to this code would be: […]
Removed chipset specific struct.
https://review.coreboot.org/c/coreboot/+/67931/comment/aa7868b3_d00512b2
PS5, Line 213: smm_get_runtime
> Make this `smm_chipset_store`. We don't want to expose all the runtime data if we don't need it.
Done
https://review.coreboot.org/c/coreboot/+/67931/comment/a59e8f27_06f74c96
PS5, Line 215: /* Returns the previously stored BAR for the given PCI address or 0 on failure. */
: uintptr_t smm_pci_query_stored_bar(pci_devfn_t pci_addr, uint8_t index);
: void smm_pci_get_stored_bars(const volatile struct smm_pci_bar_info **out_bar_store,
: size_t *out_size);
: /* Weak handler function to store PCI BARs. */
: void smm_mainboard_pci_bar_store_init(struct smm_pci_bar_info *bar_store, size_t size);
: /* Helper function to fill a BAR store entry. */
: void smm_pci_bar_store_fill_entry(pci_devfn_t pci_addr, struct smm_pci_bar_info *entry);
> No need for this here.
I think this is resolved by getting rid of the chipset specific stuff. Let me know if I'm misunderstanding.
https://review.coreboot.org/c/coreboot/+/67931/comment/d956de8a_58653c79
PS5, Line 225: smm_runtime
> smm_chipset_store
I'm fine with either approach, but this way allows the SMM init code to call this function without having to wrap it in an `#ifdef` block.
https://review.coreboot.org/c/coreboot/+/67931/comment/8769a78a_8fbe1038
PS5, Line 225: smm_pci_bar_store_init
> `smm_chipset_store_init`
Resolved with the removal of chipset specific data.
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Attention is currently required from: Nico Huber, Angel Pons, Arthur Heymans, Nathaniel L Desimone, Isaac W Oram.
Jonathan Zhang has posted comments on this change. ( https://review.coreboot.org/c/blobs/+/57477 )
Change subject: mb/ocp/deltalake: Add descriptor + ME ignition binary
......................................................................
Patch Set 3:
(1 comment)
Patchset:
PS2:
> Sorry, I didn't mean to stall anything if you want to go on. […]
I uploaded [CB:69169] to clarify the alternate solution. It is up to Arthur, I am fine with either way.
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