Aaron Durbin (adurbin@google.com) just uploaded a new patch set to gerrit, which you can find at http://review.coreboot.org/2887
-gerrit
commit 10965d3e9605754b52ebe909c44e567cda2c35f9 Author: Aaron Durbin adurbin@chromium.org Date: Fri Mar 22 20:37:04 2013 -0500
coreboot: add headers from Linux kernel
The linux kernel has some helpful data structures and functions defined. util.h is a copy of kernel.h with the kernel-specific bits removed. list.h is the kernel's linked list implementation.
These headers are going to be used in subsequent patches.
Change-Id: Ic8b991ba855ea53a1e6936edab3c0a962724fa43 Signed-off-by: Aaron Durbin adurbin@chromium.org --- src/include/list.h | 740 +++++++++++++++++++++++++++++++++++++++++++++++++++++ src/include/util.h | 252 ++++++++++++++++++ 2 files changed, 992 insertions(+)
diff --git a/src/include/list.h b/src/include/list.h new file mode 100644 index 0000000..67c10e3 --- /dev/null +++ b/src/include/list.h @@ -0,0 +1,740 @@ +#ifndef _LINUX_LIST_H +#define _LINUX_LIST_H + +/* Linux kernel linked list support. */ +#include <stddef.h> +#include <util.h> + +struct list_head { + struct list_head *next, *prev; +}; + +struct hlist_head { + struct hlist_node *first; +}; + +struct hlist_node { + struct hlist_node *next, **pprev; +}; + +# define POISON_POINTER_DELTA 0 + +/* + * These are non-NULL pointers that will result in page faults + * under normal circumstances, used to verify that nobody uses + * non-initialized list entries. + */ +#define LIST_POISON1 ((void *) 0x00100100 + POISON_POINTER_DELTA) +#define LIST_POISON2 ((void *) 0x00200200 + POISON_POINTER_DELTA) + +/* + * Simple doubly linked list implementation. + * + * Some of the internal functions ("__xxx") are useful when + * manipulating whole lists rather than single entries, as + * sometimes we already know the next/prev entries and we can + * generate better code by using them directly rather than + * using the generic single-entry routines. + */ + +#define LIST_HEAD_INIT(name) { &(name), &(name) } + +#define LIST_HEAD(name) \ + struct list_head name = LIST_HEAD_INIT(name) + +static inline void INIT_LIST_HEAD(struct list_head *list) +{ + list->next = list; + list->prev = list; +} + +/* + * Insert a new entry between two known consecutive entries. + * + * This is only for internal list manipulation where we know + * the prev/next entries already! + */ +#ifndef CONFIG_DEBUG_LIST +static inline void __list_add(struct list_head *new, + struct list_head *prev, + struct list_head *next) +{ + next->prev = new; + new->next = next; + new->prev = prev; + prev->next = new; +} +#else +extern void __list_add(struct list_head *new, + struct list_head *prev, + struct list_head *next); +#endif + +/** + * list_add - add a new entry + * @new: new entry to be added + * @head: list head to add it after + * + * Insert a new entry after the specified head. + * This is good for implementing stacks. + */ +static inline void list_add(struct list_head *new, struct list_head *head) +{ + __list_add(new, head, head->next); +} + + +/** + * list_add_tail - add a new entry + * @new: new entry to be added + * @head: list head to add it before + * + * Insert a new entry before the specified head. + * This is useful for implementing queues. + */ +static inline void list_add_tail(struct list_head *new, struct list_head *head) +{ + __list_add(new, head->prev, head); +} + +/* + * Delete a list entry by making the prev/next entries + * point to each other. + * + * This is only for internal list manipulation where we know + * the prev/next entries already! + */ +static inline void __list_del(struct list_head * prev, struct list_head * next) +{ + next->prev = prev; + prev->next = next; +} + +/** + * list_del - deletes entry from list. + * @entry: the element to delete from the list. + * Note: list_empty() on entry does not return true after this, the entry is + * in an undefined state. + */ +#ifndef CONFIG_DEBUG_LIST +static inline void __list_del_entry(struct list_head *entry) +{ + __list_del(entry->prev, entry->next); +} + +static inline void list_del(struct list_head *entry) +{ + __list_del(entry->prev, entry->next); + entry->next = LIST_POISON1; + entry->prev = LIST_POISON2; +} +#else +extern void __list_del_entry(struct list_head *entry); +extern void list_del(struct list_head *entry); +#endif + +/** + * list_replace - replace old entry by new one + * @old : the element to be replaced + * @new : the new element to insert + * + * If @old was empty, it will be overwritten. + */ +static inline void list_replace(struct list_head *old, + struct list_head *new) +{ + new->next = old->next; + new->next->prev = new; + new->prev = old->prev; + new->prev->next = new; +} + +static inline void list_replace_init(struct list_head *old, + struct list_head *new) +{ + list_replace(old, new); + INIT_LIST_HEAD(old); +} + +/** + * list_del_init - deletes entry from list and reinitialize it. + * @entry: the element to delete from the list. + */ +static inline void list_del_init(struct list_head *entry) +{ + __list_del_entry(entry); + INIT_LIST_HEAD(entry); +} + +/** + * list_move - delete from one list and add as another's head + * @list: the entry to move + * @head: the head that will precede our entry + */ +static inline void list_move(struct list_head *list, struct list_head *head) +{ + __list_del_entry(list); + list_add(list, head); +} + +/** + * list_move_tail - delete from one list and add as another's tail + * @list: the entry to move + * @head: the head that will follow our entry + */ +static inline void list_move_tail(struct list_head *list, + struct list_head *head) +{ + __list_del_entry(list); + list_add_tail(list, head); +} + +/** + * list_is_last - tests whether @list is the last entry in list @head + * @list: the entry to test + * @head: the head of the list + */ +static inline int list_is_last(const struct list_head *list, + const struct list_head *head) +{ + return list->next == head; +} + +/** + * list_empty - tests whether a list is empty + * @head: the list to test. + */ +static inline int list_empty(const struct list_head *head) +{ + return head->next == head; +} + +/** + * list_empty_careful - tests whether a list is empty and not being modified + * @head: the list to test + * + * Description: + * tests whether a list is empty _and_ checks that no other CPU might be + * in the process of modifying either member (next or prev) + * + * NOTE: using list_empty_careful() without synchronization + * can only be safe if the only activity that can happen + * to the list entry is list_del_init(). Eg. it cannot be used + * if another CPU could re-list_add() it. + */ +static inline int list_empty_careful(const struct list_head *head) +{ + struct list_head *next = head->next; + return (next == head) && (next == head->prev); +} + +/** + * list_rotate_left - rotate the list to the left + * @head: the head of the list + */ +static inline void list_rotate_left(struct list_head *head) +{ + struct list_head *first; + + if (!list_empty(head)) { + first = head->next; + list_move_tail(first, head); + } +} + +/** + * list_is_singular - tests whether a list has just one entry. + * @head: the list to test. + */ +static inline int list_is_singular(const struct list_head *head) +{ + return !list_empty(head) && (head->next == head->prev); +} + +static inline void __list_cut_position(struct list_head *list, + struct list_head *head, struct list_head *entry) +{ + struct list_head *new_first = entry->next; + list->next = head->next; + list->next->prev = list; + list->prev = entry; + entry->next = list; + head->next = new_first; + new_first->prev = head; +} + +/** + * list_cut_position - cut a list into two + * @list: a new list to add all removed entries + * @head: a list with entries + * @entry: an entry within head, could be the head itself + * and if so we won't cut the list + * + * This helper moves the initial part of @head, up to and + * including @entry, from @head to @list. You should + * pass on @entry an element you know is on @head. @list + * should be an empty list or a list you do not care about + * losing its data. + * + */ +static inline void list_cut_position(struct list_head *list, + struct list_head *head, struct list_head *entry) +{ + if (list_empty(head)) + return; + if (list_is_singular(head) && + (head->next != entry && head != entry)) + return; + if (entry == head) + INIT_LIST_HEAD(list); + else + __list_cut_position(list, head, entry); +} + +static inline void __list_splice(const struct list_head *list, + struct list_head *prev, + struct list_head *next) +{ + struct list_head *first = list->next; + struct list_head *last = list->prev; + + first->prev = prev; + prev->next = first; + + last->next = next; + next->prev = last; +} + +/** + * list_splice - join two lists, this is designed for stacks + * @list: the new list to add. + * @head: the place to add it in the first list. + */ +static inline void list_splice(const struct list_head *list, + struct list_head *head) +{ + if (!list_empty(list)) + __list_splice(list, head, head->next); +} + +/** + * list_splice_tail - join two lists, each list being a queue + * @list: the new list to add. + * @head: the place to add it in the first list. + */ +static inline void list_splice_tail(struct list_head *list, + struct list_head *head) +{ + if (!list_empty(list)) + __list_splice(list, head->prev, head); +} + +/** + * list_splice_init - join two lists and reinitialise the emptied list. + * @list: the new list to add. + * @head: the place to add it in the first list. + * + * The list at @list is reinitialised + */ +static inline void list_splice_init(struct list_head *list, + struct list_head *head) +{ + if (!list_empty(list)) { + __list_splice(list, head, head->next); + INIT_LIST_HEAD(list); + } +} + +/** + * list_splice_tail_init - join two lists and reinitialise the emptied list + * @list: the new list to add. + * @head: the place to add it in the first list. + * + * Each of the lists is a queue. + * The list at @list is reinitialised + */ +static inline void list_splice_tail_init(struct list_head *list, + struct list_head *head) +{ + if (!list_empty(list)) { + __list_splice(list, head->prev, head); + INIT_LIST_HEAD(list); + } +} + +/** + * list_entry - get the struct for this entry + * @ptr: the &struct list_head pointer. + * @type: the type of the struct this is embedded in. + * @member: the name of the list_struct within the struct. + */ +#define list_entry(ptr, type, member) \ + container_of(ptr, type, member) + +/** + * list_first_entry - get the first element from a list + * @ptr: the list head to take the element from. + * @type: the type of the struct this is embedded in. + * @member: the name of the list_struct within the struct. + * + * Note, that list is expected to be not empty. + */ +#define list_first_entry(ptr, type, member) \ + list_entry((ptr)->next, type, member) + +/** + * list_for_each - iterate over a list + * @pos: the &struct list_head to use as a loop cursor. + * @head: the head for your list. + */ +#define list_for_each(pos, head) \ + for (pos = (head)->next; pos != (head); pos = pos->next) + +/** + * __list_for_each - iterate over a list + * @pos: the &struct list_head to use as a loop cursor. + * @head: the head for your list. + * + * This variant doesn't differ from list_for_each() any more. + * We don't do prefetching in either case. + */ +#define __list_for_each(pos, head) \ + for (pos = (head)->next; pos != (head); pos = pos->next) + +/** + * list_for_each_prev - iterate over a list backwards + * @pos: the &struct list_head to use as a loop cursor. + * @head: the head for your list. + */ +#define list_for_each_prev(pos, head) \ + for (pos = (head)->prev; pos != (head); pos = pos->prev) + +/** + * list_for_each_safe - iterate over a list safe against removal of list entry + * @pos: the &struct list_head to use as a loop cursor. + * @n: another &struct list_head to use as temporary storage + * @head: the head for your list. + */ +#define list_for_each_safe(pos, n, head) \ + for (pos = (head)->next, n = pos->next; pos != (head); \ + pos = n, n = pos->next) + +/** + * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry + * @pos: the &struct list_head to use as a loop cursor. + * @n: another &struct list_head to use as temporary storage + * @head: the head for your list. + */ +#define list_for_each_prev_safe(pos, n, head) \ + for (pos = (head)->prev, n = pos->prev; \ + pos != (head); \ + pos = n, n = pos->prev) + +/** + * list_for_each_entry - iterate over list of given type + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + */ +#define list_for_each_entry(pos, head, member) \ + for (pos = list_entry((head)->next, typeof(*pos), member); \ + &pos->member != (head); \ + pos = list_entry(pos->member.next, typeof(*pos), member)) + +/** + * list_for_each_entry_reverse - iterate backwards over list of given type. + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + */ +#define list_for_each_entry_reverse(pos, head, member) \ + for (pos = list_entry((head)->prev, typeof(*pos), member); \ + &pos->member != (head); \ + pos = list_entry(pos->member.prev, typeof(*pos), member)) + +/** + * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue() + * @pos: the type * to use as a start point + * @head: the head of the list + * @member: the name of the list_struct within the struct. + * + * Prepares a pos entry for use as a start point in list_for_each_entry_continue(). + */ +#define list_prepare_entry(pos, head, member) \ + ((pos) ? : list_entry(head, typeof(*pos), member)) + +/** + * list_for_each_entry_continue - continue iteration over list of given type + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Continue to iterate over list of given type, continuing after + * the current position. + */ +#define list_for_each_entry_continue(pos, head, member) \ + for (pos = list_entry(pos->member.next, typeof(*pos), member); \ + &pos->member != (head); \ + pos = list_entry(pos->member.next, typeof(*pos), member)) + +/** + * list_for_each_entry_continue_reverse - iterate backwards from the given point + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Start to iterate over list of given type backwards, continuing after + * the current position. + */ +#define list_for_each_entry_continue_reverse(pos, head, member) \ + for (pos = list_entry(pos->member.prev, typeof(*pos), member); \ + &pos->member != (head); \ + pos = list_entry(pos->member.prev, typeof(*pos), member)) + +/** + * list_for_each_entry_from - iterate over list of given type from the current point + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Iterate over list of given type, continuing from current position. + */ +#define list_for_each_entry_from(pos, head, member) \ + for (; &pos->member != (head); \ + pos = list_entry(pos->member.next, typeof(*pos), member)) + +/** + * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry + * @pos: the type * to use as a loop cursor. + * @n: another type * to use as temporary storage + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + */ +#define list_for_each_entry_safe(pos, n, head, member) \ + for (pos = list_entry((head)->next, typeof(*pos), member), \ + n = list_entry(pos->member.next, typeof(*pos), member); \ + &pos->member != (head); \ + pos = n, n = list_entry(n->member.next, typeof(*n), member)) + +/** + * list_for_each_entry_safe_continue - continue list iteration safe against removal + * @pos: the type * to use as a loop cursor. + * @n: another type * to use as temporary storage + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Iterate over list of given type, continuing after current point, + * safe against removal of list entry. + */ +#define list_for_each_entry_safe_continue(pos, n, head, member) \ + for (pos = list_entry(pos->member.next, typeof(*pos), member), \ + n = list_entry(pos->member.next, typeof(*pos), member); \ + &pos->member != (head); \ + pos = n, n = list_entry(n->member.next, typeof(*n), member)) + +/** + * list_for_each_entry_safe_from - iterate over list from current point safe against removal + * @pos: the type * to use as a loop cursor. + * @n: another type * to use as temporary storage + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Iterate over list of given type from current point, safe against + * removal of list entry. + */ +#define list_for_each_entry_safe_from(pos, n, head, member) \ + for (n = list_entry(pos->member.next, typeof(*pos), member); \ + &pos->member != (head); \ + pos = n, n = list_entry(n->member.next, typeof(*n), member)) + +/** + * list_for_each_entry_safe_reverse - iterate backwards over list safe against removal + * @pos: the type * to use as a loop cursor. + * @n: another type * to use as temporary storage + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Iterate backwards over list of given type, safe against removal + * of list entry. + */ +#define list_for_each_entry_safe_reverse(pos, n, head, member) \ + for (pos = list_entry((head)->prev, typeof(*pos), member), \ + n = list_entry(pos->member.prev, typeof(*pos), member); \ + &pos->member != (head); \ + pos = n, n = list_entry(n->member.prev, typeof(*n), member)) + +/** + * list_safe_reset_next - reset a stale list_for_each_entry_safe loop + * @pos: the loop cursor used in the list_for_each_entry_safe loop + * @n: temporary storage used in list_for_each_entry_safe + * @member: the name of the list_struct within the struct. + * + * list_safe_reset_next is not safe to use in general if the list may be + * modified concurrently (eg. the lock is dropped in the loop body). An + * exception to this is if the cursor element (pos) is pinned in the list, + * and list_safe_reset_next is called after re-taking the lock and before + * completing the current iteration of the loop body. + */ +#define list_safe_reset_next(pos, n, member) \ + n = list_entry(pos->member.next, typeof(*pos), member) + +/* + * Double linked lists with a single pointer list head. + * Mostly useful for hash tables where the two pointer list head is + * too wasteful. + * You lose the ability to access the tail in O(1). + */ + +#define HLIST_HEAD_INIT { .first = NULL } +#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL } +#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL) +static inline void INIT_HLIST_NODE(struct hlist_node *h) +{ + h->next = NULL; + h->pprev = NULL; +} + +static inline int hlist_unhashed(const struct hlist_node *h) +{ + return !h->pprev; +} + +static inline int hlist_empty(const struct hlist_head *h) +{ + return !h->first; +} + +static inline void __hlist_del(struct hlist_node *n) +{ + struct hlist_node *next = n->next; + struct hlist_node **pprev = n->pprev; + *pprev = next; + if (next) + next->pprev = pprev; +} + +static inline void hlist_del(struct hlist_node *n) +{ + __hlist_del(n); + n->next = LIST_POISON1; + n->pprev = LIST_POISON2; +} + +static inline void hlist_del_init(struct hlist_node *n) +{ + if (!hlist_unhashed(n)) { + __hlist_del(n); + INIT_HLIST_NODE(n); + } +} + +static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h) +{ + struct hlist_node *first = h->first; + n->next = first; + if (first) + first->pprev = &n->next; + h->first = n; + n->pprev = &h->first; +} + +/* next must be != NULL */ +static inline void hlist_add_before(struct hlist_node *n, + struct hlist_node *next) +{ + n->pprev = next->pprev; + n->next = next; + next->pprev = &n->next; + *(n->pprev) = n; +} + +static inline void hlist_add_after(struct hlist_node *n, + struct hlist_node *next) +{ + next->next = n->next; + n->next = next; + next->pprev = &n->next; + + if(next->next) + next->next->pprev = &next->next; +} + +/* after that we'll appear to be on some hlist and hlist_del will work */ +static inline void hlist_add_fake(struct hlist_node *n) +{ + n->pprev = &n->next; +} + +/* + * Move a list from one list head to another. Fixup the pprev + * reference of the first entry if it exists. + */ +static inline void hlist_move_list(struct hlist_head *old, + struct hlist_head *new) +{ + new->first = old->first; + if (new->first) + new->first->pprev = &new->first; + old->first = NULL; +} + +#define hlist_entry(ptr, type, member) container_of(ptr,type,member) + +#define hlist_for_each(pos, head) \ + for (pos = (head)->first; pos ; pos = pos->next) + +#define hlist_for_each_safe(pos, n, head) \ + for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \ + pos = n) + +/** + * hlist_for_each_entry - iterate over list of given type + * @tpos: the type * to use as a loop cursor. + * @pos: the &struct hlist_node to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the hlist_node within the struct. + */ +#define hlist_for_each_entry(tpos, pos, head, member) \ + for (pos = (head)->first; \ + pos && \ + ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ + pos = pos->next) + +/** + * hlist_for_each_entry_continue - iterate over a hlist continuing after current point + * @tpos: the type * to use as a loop cursor. + * @pos: the &struct hlist_node to use as a loop cursor. + * @member: the name of the hlist_node within the struct. + */ +#define hlist_for_each_entry_continue(tpos, pos, member) \ + for (pos = (pos)->next; \ + pos && \ + ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ + pos = pos->next) + +/** + * hlist_for_each_entry_from - iterate over a hlist continuing from current point + * @tpos: the type * to use as a loop cursor. + * @pos: the &struct hlist_node to use as a loop cursor. + * @member: the name of the hlist_node within the struct. + */ +#define hlist_for_each_entry_from(tpos, pos, member) \ + for (; pos && \ + ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ + pos = pos->next) + +/** + * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry + * @tpos: the type * to use as a loop cursor. + * @pos: the &struct hlist_node to use as a loop cursor. + * @n: another &struct hlist_node to use as temporary storage + * @head: the head for your list. + * @member: the name of the hlist_node within the struct. + */ +#define hlist_for_each_entry_safe(tpos, pos, n, head, member) \ + for (pos = (head)->first; \ + pos && ({ n = pos->next; 1; }) && \ + ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ + pos = n) + +#endif diff --git a/src/include/util.h b/src/include/util.h new file mode 100644 index 0000000..eda053b --- /dev/null +++ b/src/include/util.h @@ -0,0 +1,252 @@ +#ifndef _LINUX_KERNEL_H +#define _LINUX_KERNEL_H + +#include <stdint.h> + +#define BITS_PER_LONG 32 +/* This code is taken from the linux kernel, kernel.h, with some function + * definitions and other non-applicable items culled out. */ + +#define USHRT_MAX ((u16)(~0U)) +#define SHRT_MAX ((s16)(USHRT_MAX>>1)) +#define SHRT_MIN ((s16)(-SHRT_MAX - 1)) +#define INT_MAX ((int)(~0U>>1)) +#define INT_MIN (-INT_MAX - 1) +#define UINT_MAX (~0U) +#define LONG_MAX ((long)(~0UL>>1)) +#define LONG_MIN (-LONG_MAX - 1) +#define ULONG_MAX (~0UL) +#define LLONG_MAX ((long long)(~0ULL>>1)) +#define LLONG_MIN (-LLONG_MAX - 1) +#define ULLONG_MAX (~0ULL) +#define SIZE_MAX (~(size_t)0) + +#define PTR_ALIGN(p, a) ((typeof(p))ALIGN((unsigned long)(p), (a))) +#define IS_ALIGNED(x, a) (((x) & ((typeof(x))(a) - 1)) == 0) + +/* + * This looks more complex than it should be. But we need to + * get the type for the ~ right in round_down (it needs to be + * as wide as the result!), and we want to evaluate the macro + * arguments just once each. + */ +#define __round_mask(x, y) ((__typeof__(x))((y)-1)) +#define round_up(x, y) ((((x)-1) | __round_mask(x, y))+1) +#define round_down(x, y) ((x) & ~__round_mask(x, y)) + +#define FIELD_SIZEOF(t, f) (sizeof(((t*)0)->f)) +#define DIV_ROUND_UP(n,d) (((n) + (d) - 1) / (d)) +#define DIV_ROUND_UP_ULL(ll,d) \ + ({ unsigned long long _tmp = (ll)+(d)-1; do_div(_tmp, d); _tmp; }) + +#if BITS_PER_LONG == 32 +# define DIV_ROUND_UP_SECTOR_T(ll,d) DIV_ROUND_UP_ULL(ll, d) +#else +# define DIV_ROUND_UP_SECTOR_T(ll,d) DIV_ROUND_UP(ll,d) +#endif + +/* The `const' in roundup() prevents gcc-3.3 from calling __divdi3 */ +#define roundup(x, y) ( \ +{ \ + const typeof(y) __y = y; \ + (((x) + (__y - 1)) / __y) * __y; \ +} \ +) +#define rounddown(x, y) ( \ +{ \ + typeof(x) __x = (x); \ + __x - (__x % (y)); \ +} \ +) +#define DIV_ROUND_CLOSEST(x, divisor)( \ +{ \ + typeof(divisor) __divisor = divisor; \ + (((x) + ((__divisor) / 2)) / (__divisor)); \ +} \ +) + +/* + * Multiplies an integer by a fraction, while avoiding unnecessary + * overflow or loss of precision. + */ +#define mult_frac(x, numer, denom)( \ +{ \ + typeof(x) quot = (x) / (denom); \ + typeof(x) rem = (x) % (denom); \ + (quot * (numer)) + ((rem * (numer)) / (denom)); \ +} \ +) + + +/** + * upper_32_bits - return bits 32-63 of a number + * @n: the number we're accessing + * + * A basic shift-right of a 64- or 32-bit quantity. Use this to suppress + * the "right shift count >= width of type" warning when that quantity is + * 32-bits. + */ +#define upper_32_bits(n) ((u32)(((n) >> 16) >> 16)) + +/** + * lower_32_bits - return bits 0-31 of a number + * @n: the number we're accessing + */ +#define lower_32_bits(n) ((u32)(n)) + +/* + * abs() handles unsigned and signed longs, ints, shorts and chars. For all + * input types abs() returns a signed long. + * abs() should not be used for 64-bit types (s64, u64, long long) - use abs64() + * for those. + */ +#define abs(x) ({ \ + long ret; \ + if (sizeof(x) == sizeof(long)) { \ + long __x = (x); \ + ret = (__x < 0) ? -__x : __x; \ + } else { \ + int __x = (x); \ + ret = (__x < 0) ? -__x : __x; \ + } \ + ret; \ + }) + +#define abs64(x) ({ \ + s64 __x = (x); \ + (__x < 0) ? -__x : __x; \ + }) + +/* + * min()/max()/clamp() macros that also do + * strict type-checking.. See the + * "unnecessary" pointer comparison. + */ +#define min(x, y) ({ \ + typeof(x) _min1 = (x); \ + typeof(y) _min2 = (y); \ + (void) (&_min1 == &_min2); \ + _min1 < _min2 ? _min1 : _min2; }) + +#define max(x, y) ({ \ + typeof(x) _max1 = (x); \ + typeof(y) _max2 = (y); \ + (void) (&_max1 == &_max2); \ + _max1 > _max2 ? _max1 : _max2; }) + +#define min3(x, y, z) ({ \ + typeof(x) _min1 = (x); \ + typeof(y) _min2 = (y); \ + typeof(z) _min3 = (z); \ + (void) (&_min1 == &_min2); \ + (void) (&_min1 == &_min3); \ + _min1 < _min2 ? (_min1 < _min3 ? _min1 : _min3) : \ + (_min2 < _min3 ? _min2 : _min3); }) + +#define max3(x, y, z) ({ \ + typeof(x) _max1 = (x); \ + typeof(y) _max2 = (y); \ + typeof(z) _max3 = (z); \ + (void) (&_max1 == &_max2); \ + (void) (&_max1 == &_max3); \ + _max1 > _max2 ? (_max1 > _max3 ? _max1 : _max3) : \ + (_max2 > _max3 ? _max2 : _max3); }) + +/** + * min_not_zero - return the minimum that is _not_ zero, unless both are zero + * @x: value1 + * @y: value2 + */ +#define min_not_zero(x, y) ({ \ + typeof(x) __x = (x); \ + typeof(y) __y = (y); \ + __x == 0 ? __y : ((__y == 0) ? __x : min(__x, __y)); }) + +/** + * clamp - return a value clamped to a given range with strict typechecking + * @val: current value + * @min: minimum allowable value + * @max: maximum allowable value + * + * This macro does strict typechecking of min/max to make sure they are of the + * same type as val. See the unnecessary pointer comparisons. + */ +#define clamp(val, min, max) ({ \ + typeof(val) __val = (val); \ + typeof(min) __min = (min); \ + typeof(max) __max = (max); \ + (void) (&__val == &__min); \ + (void) (&__val == &__max); \ + __val = __val < __min ? __min: __val; \ + __val > __max ? __max: __val; }) + +/* + * ..and if you can't take the strict + * types, you can specify one yourself. + * + * Or not use min/max/clamp at all, of course. + */ +#define min_t(type, x, y) ({ \ + type __min1 = (x); \ + type __min2 = (y); \ + __min1 < __min2 ? __min1: __min2; }) + +#define max_t(type, x, y) ({ \ + type __max1 = (x); \ + type __max2 = (y); \ + __max1 > __max2 ? __max1: __max2; }) + +/** + * clamp_t - return a value clamped to a given range using a given type + * @type: the type of variable to use + * @val: current value + * @min: minimum allowable value + * @max: maximum allowable value + * + * This macro does no typechecking and uses temporary variables of type + * 'type' to make all the comparisons. + */ +#define clamp_t(type, val, min, max) ({ \ + type __val = (val); \ + type __min = (min); \ + type __max = (max); \ + __val = __val < __min ? __min: __val; \ + __val > __max ? __max: __val; }) + +/** + * clamp_val - return a value clamped to a given range using val's type + * @val: current value + * @min: minimum allowable value + * @max: maximum allowable value + * + * This macro does no typechecking and uses temporary variables of whatever + * type the input argument 'val' is. This is useful when val is an unsigned + * type and min and max are literals that will otherwise be assigned a signed + * integer type. + */ +#define clamp_val(val, min, max) ({ \ + typeof(val) __val = (val); \ + typeof(val) __min = (min); \ + typeof(val) __max = (max); \ + __val = __val < __min ? __min: __val; \ + __val > __max ? __max: __val; }) + + +/* + * swap - swap value of @a and @b + */ +#define swap(a, b) \ + do { typeof(a) __tmp = (a); (a) = (b); (b) = __tmp; } while (0) + +/** + * container_of - cast a member of a structure out to the containing structure + * @ptr: the pointer to the member. + * @type: the type of the container struct this is embedded in. + * @member: the name of the member within the struct. + * + */ +#define container_of(ptr, type, member) ({ \ + const typeof( ((type *)0)->member ) *__mptr = (ptr); \ + (type *)( (char *)__mptr - offsetof(type,member) );}) + +#endif