Julius Werner has posted comments on this change. ( https://review.coreboot.org/c/coreboot/+/39002 )
Change subject: [TESTME]lib/edid_fill_fb: Support multiple framebuffers ......................................................................
Patch Set 4:
(1 comment)
https://review.coreboot.org/c/coreboot/+/39002/4//COMMIT_MSG Commit Message:
https://review.coreboot.org/c/coreboot/+/39002/4//COMMIT_MSG@13 PS4, Line 13: for a single graphics driver there's no change in functionality. Can you clarify what the goal is -- is that runtime decision supposed to be made by the payload or by coreboot itself? Right now it looks like you're building a framework to fully use multiple displays at the same time. If all you're trying to do is decide on a single display at runtime, I think you could have that much simpler.