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Author: wmb Date: 2008-01-06 00:43:26 +0100 (Sun, 06 Jan 2008) New Revision: 771
Modified: cpu/x86/pc/olpc/fw.bth Log: OLPC security - Guard some game-key functions against unexpected aborts, just in case.
Modified: cpu/x86/pc/olpc/fw.bth =================================================================== --- cpu/x86/pc/olpc/fw.bth 2008-01-05 23:41:28 UTC (rev 770) +++ cpu/x86/pc/olpc/fw.bth 2008-01-05 23:43:26 UTC (rev 771) @@ -512,19 +512,26 @@ : ?games ( -- ) rocker-right game-key? if ec-indexed-io-off - time&date 5drop 1 and if pong else life-demo then + time&date 5drop 1 and if + ['] pong guarded + else + ['] life-demo guarded + then + power-off then ; : ?diags ( -- ) rocker-left game-key? if ec-indexed-io-off - text-on " test-all" eval + text-on " test-all" ['] eval guarded ." Tests complete - powering off" cr d# 5000 ms power-off then ;
: ?scan-nand ( -- ) - rocker-up game-key? if ec-indexed-io-off text-on scan-nand then + rocker-up game-key? if + ec-indexed-io-off text-on ['] scan-nand guarded + then ; : ?fs-update ( -- ) button-check button-x or button-o or button-square or ( mask )