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Author: wmb Date: 2008-01-05 02:06:40 +0100 (Sat, 05 Jan 2008) New Revision: 767
Modified: cpu/x86/pc/olpc/fw.bth Log: OLPC - Disable EC indexed I/O before some game-key functions just in case.
Modified: cpu/x86/pc/olpc/fw.bth =================================================================== --- cpu/x86/pc/olpc/fw.bth 2008-01-05 00:43:59 UTC (rev 766) +++ cpu/x86/pc/olpc/fw.bth 2008-01-05 01:06:40 UTC (rev 767) @@ -511,24 +511,24 @@
: ?games ( -- ) rocker-right game-key? if + ec-indexed-io-off time&date 5drop 1 and if pong else life-demo then then ; : ?diags ( -- ) rocker-left game-key? if + ec-indexed-io-off text-on " test-all" eval ." Tests complete - powering off" cr d# 5000 ms power-off then ;
: ?scan-nand ( -- ) - rocker-up game-key? if text-on scan-nand then + rocker-up game-key? if ec-indexed-io-off text-on scan-nand then ; : ?fs-update ( -- ) button-check button-x or button-o or button-square or ( mask ) - game-key-mask = if - try-fs-update - then + game-key-mask = if ec-indexed-io-off try-fs-update then ; : open-keyboard ( -- ) " keyboard" open-dev ?dup if set-stdin then