On Wed, 22 Aug 2001, Stefan Reinauer wrote:
My (up to now quite theoretical) idea to solve this was to have a small int10 emulation. Scitech's free x86emu does this with very little code (the base functionality is not even 10k of C code). Defining FCode words for this and calling it from within a framebuffer driver wrapper should not be too hard.
won't help. The graphics hardware is totally non-working until you run the expansion rom code. If there's no fcode then you have a problem.
ron
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