Author: wmb Date: 2010-01-21 23:59:33 +0100 (Thu, 21 Jan 2010) New Revision: 1680
Modified: dev/via/unichrome/loadpkg.fth dev/via/unichrome/unichrome.fth dev/video/common/defer.fth dev/video/common/rectangle16.fth Log: Unichrome display driver - Added depth-dependent support for point and line drawing.
Modified: dev/via/unichrome/loadpkg.fth =================================================================== --- dev/via/unichrome/loadpkg.fth 2010-01-21 06:17:12 UTC (rev 1679) +++ dev/via/unichrome/loadpkg.fth 2010-01-21 22:59:33 UTC (rev 1680) @@ -16,6 +16,9 @@ defer video-on : color! ( r g b color# -- ) 2drop 2drop ; : color@ ( color# -- r g b ) drop 0 0 0 ; +defer pixel* ' noop is pixel* +defer pixel+ ' + is pixel+ +defer pixel! ' c! is pixel!
fload ${BP}/dev/video/controlr/vga.fth \ Standard VGA interfaces fload ${BP}/dev/via/unichrome/unichrome.fth \ Controller code
Modified: dev/via/unichrome/unichrome.fth =================================================================== --- dev/via/unichrome/unichrome.fth 2010-01-21 06:17:12 UTC (rev 1679) +++ dev/via/unichrome/unichrome.fth 2010-01-21 22:59:33 UTC (rev 1680) @@ -21,8 +21,6 @@ : note-mode ( mode# -- ) video-mode-adr ! ; : note-native-mode ( -- ) native-mode# note-mode ;
-: set-resolution ( width height depth -- ) to depth to height to width ; - : create-edid-property ( -- ) " edid" get-my-property if ( ) " edid" find-drop-in if ( adr len ) @@ -268,6 +266,23 @@ effective-depth * ( bits ) 3 >> ( bytes ) ;
+: set-pitch ( -- ) width pixels>bytes to /scanline ; +: set-depth ( depth -- ) + to depth + \ The following is correct for framebuffers without extra padding + \ at the end of each scanline. Adjust /scanline for others. + set-pitch + depth case + d# 16 of ['] w! ['] /w* ['] wa+ endof + d# 24 of ['] l! ['] /l* ['] la+ endof + d# 32 of ['] l! ['] /l* ['] la+ endof + ( default ) >r ['] c! ['] noop ['] + r> + endcase + to pixel+ to pixel* to pixel! +; + +: set-resolution ( width height depth -- ) set-depth to height to width ; + : lower-power ( -- ) 7f 19 seq! \ clock gating f0 1b seq! \ clock gating @@ -553,7 +568,7 @@ \ 00 32 crt! \ HSYNC delay, SYNC drive, gamma, end blanking, etc Already set c8 33 crt-clr \ Gamma, interlace, prefetch, HSYNC shift
- width pixels>bytes to /scanline + set-pitch \ Offset mode-3? mode-12? or if d# 320 else /scanline then hoffset1!
@@ -659,7 +674,7 @@ 20 67 crt-clr \ Turn off interlace bit
\ Offset - distance from one scanline to the next in the memory array - width pixels>bytes to /scanline + set-pitch
\ I'm unsure how the 808 is calculated for simultaneous mode 3, but the \ value is what BIOS uses. It might not matter.
Modified: dev/video/common/defer.fth =================================================================== --- dev/video/common/defer.fth 2010-01-21 06:17:12 UTC (rev 1679) +++ dev/video/common/defer.fth 2010-01-21 22:59:33 UTC (rev 1680) @@ -49,6 +49,9 @@ defer unmap-io-regs \ Unmapping of same defer map-frame-buffer \ Frame buffer mapping defer unmap-frame-buffer \ Unmapping of same +defer pixel* ' noop is pixel* +defer pixel+ ' + is pixel+ +defer pixel! ' c! is pixel!
false instance value 6-bit-primaries? \ Indicate if DAC only supports 6bpp -1 value io-base \ Where pointer to io mapping is held @@ -71,6 +74,13 @@ \ The following is correct for framebuffers without extra padding \ at the end of each scanline. Adjust /scanline for others. width depth * 8 / to /scanline + depth case + d# 16 of ['] w! ['] /w* ['] wa+ endof + d# 24 of ['] l! ['] /l* ['] la+ endof + d# 32 of ['] l! ['] /l* ['] la+ endof + ( default ) >r ['] c! ['] noop ['] + r> + endcase + to pixel+ to pixel* to pixel! ; : (set-resolution) ( width height depth -- ) >r to height to width r> set-depth
Modified: dev/video/common/rectangle16.fth =================================================================== --- dev/video/common/rectangle16.fth 2010-01-21 06:17:12 UTC (rev 1679) +++ dev/video/common/rectangle16.fth 2010-01-21 22:59:33 UTC (rev 1680) @@ -97,15 +97,15 @@ 3drop ;
-defer pixel! ( color fbadr i -- ) +defer transparent-pixel! ( color fbadr i -- ) : 565-pixel! ( color fbadr i -- ) wa+ w! ; : argb-pixel! ( color fbadr i -- ) rot 565>argb-pixel -rot la+ l! ;
: draw-transparent-rectangle ( adr x y w h -- ) depth d# 32 = if - ['] argb-pixel! to pixel! + ['] argb-pixel! to transparent-pixel! else - ['] 565-pixel! to pixel! + ['] 565-pixel! to transparent-pixel! then 565-rectangle-setup ( adr w fbadr h ) >r rot r> ( w fbadr adr h ) @@ -115,7 +115,7 @@ dup h# ffff = if ( w fbadr adr color ) drop ( w fbadr adr ) else ( w fbadr adr color ) - 2 pick i pixel! ( w fbadr adr ) + 2 pick i transparent-pixel! ( w fbadr adr ) then ( w fbadr adr ) loop ( w fbadr adr ) swap /scanline + swap ( w fbadr' adr )
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