Author: wmb Date: Fri Sep 2 19:37:19 2011 New Revision: 2500 URL: http://tracker.coreboot.org/trac/openfirmware/changeset/2500
Log: OLPC keyboard selftest improvements for the case where the SP manages PS/2 and handles game buttons.
Modified: dev/olpc/keyboard/selftest.fth
Modified: dev/olpc/keyboard/selftest.fth ============================================================================== --- dev/olpc/keyboard/selftest.fth Fri Sep 2 19:35:05 2011 (r2499) +++ dev/olpc/keyboard/selftest.fth Fri Sep 2 19:37:19 2011 (r2500) @@ -575,6 +575,9 @@ false ;
+" name" parent-device get-package-property drop decode-string ( name$ ) +" ec-spi" $= [if] + \ For XO-1.75, the game buttons are connected directly to the CPU SoC, \ instead of going through the EC. To preserve the rest of the test \ logic, we generate a stream of up-down events from the game button @@ -664,18 +667,19 @@ then ( false | scancode true ) ;
-0 value ec-spi-buttons? - \ Check for a change in button state if necessary. : or-button? ( [scancode] key? -- [scancode] flag ) \ If there is already a key from get-data?, handle it before checking the game buttons - dup if exit then ( false ) + ?dup if exit then ( )
\ If the /ec-spi device node is present, the game buttons are directly connected \ so we must handle them here. Otherwise the EC will handle them and fold their \ events into the keyboard scancode stream. - ec-spi-buttons? if drop button-event? then + button-event? ; +[else] +alias or-button? noop immediate +[then]
0 value last-timestamp : selftest-keys ( -- ) @@ -728,13 +732,6 @@ : selftest ( -- error? ) open 0= if true exit then
- " /ec-spi" locate-device if ( ) - false ( flag ) - else ( phandle ) - drop true ( flag ) - then ( flag ) - to ec-spi-buttons? ( ) - set-keyboard-type
make-keys
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