[SeaBIOS] bug: boot menu items 10+ cannot be selected

Ivan Ivanov qmastery16 at gmail.com
Tue May 15 17:14:02 CEST 2018

Known problem. Year ago I sent a patch which fixes this problem by
making it possible to have up to 35 boot entries -
https://mail.coreboot.org/pipermail/seabios/2017-June/011416.html -
which could be selected not just by a number but also a letter (only
have to press a single keyboard key). Sadly this patch has not been
accepted to the mainline SeaBIOS because of our disagreement with
Kevin about whether 2 pages of boot entries should be supported (only
enabled when there are >18 boot entries - and this could be useful for
many cases, e.g. when debugging a payload it is convenient to compile
a lot of different versions of payload with slightly different
solutions of a bug and flash a chip only once - also extending the
chips' life). But you are welcome to apply my "35 boot entries" patch
locally: there were no significant changes to the boot.c file, so I
expect my patch to work maybe even without any extra changes

Best regards,
Ivan Ivanov

2018-05-15 17:42 GMT+03:00 Kevin O'Connor <kevin at koconnor.net>:
> On Mon, May 14, 2018 at 12:00:19AM -0400, Ian Kelling wrote:
>> The boot menu says option 10, but when you type 10, it selects #1 as
>> soon as you press 1. I think an easy fix would be that when there are at
>> least 10 items in the boot menu to print 01, 02, etc. and read 2
>> characters. I don't care about this being fixed, just figured I'd
>> report it.
> Thanks.  If I recall correctly, one can hit 0 in this case to get menu
> item 10 to boot.  I suspect a simple fix would be to update the
> display code to report the actual character that SeaBIOS is expecting
> instead of just incrementing a number.
> -Kevin
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