[SeaBIOS] insn prefixes?
H. Peter Anvin
hpa at zytor.com
Thu Sep 30 06:15:11 CEST 2010
On 09/29/2010 08:51 PM, Kevin O'Connor wrote:
> On Wed, Sep 29, 2010 at 08:19:33AM -0700, H. Peter Anvin wrote:
>> Yeah... big real mode is rather expensive in terms of the 66 and 67
>> prefixes you end up littering the code with just to be in the mode you
>> actually want. Better then to load a GDT, flip CR0.PE, and go to a
>> 32-bit code segment anyway.
> That brings up an interesting question. Do you know if instruction
> prefixes result in slower cpu execution? I know they bloat the code,
> but it's not been clear to me if there is a speed impact (besides a
> small cost to insn fetching). Real mode execution is documented to be
> slow, but it's unclear if using regular 32bit operations (via
> prefixes) would be even slower, the same, or a little faster.
> BTW, I calculate that prefixes represent 12% of the seabios 16bit code
> size (4720 of 38920 bytes). I've found the code size with gcc (using
> prefixes) was smaller than the code size was with bcc - largely due to
> the optimizations and improved code structure that gcc enabled.
On older processors they do slow down the CPU, on modern CPUs they
generally don't, except for icache footprint, of course.
In general real mode execution is no slower than the corresponding
I worked for a while on a 16-bit gcc backend... I kind of stopped
because of perceived lack of interest, and it wasn't fully usable yet,
but perhaps Seabios would be enough of a reason. It seemed to produce
code about 15% smaller than gcc with prefixes.
H. Peter Anvin, Intel Open Source Technology Center
I work for Intel. I don't speak on their behalf.
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