[coreboot] CBFS bullfart (forked from GSoC-2014 Project for Coreboot)

Aaron Durbin adurbin at chromium.org
Fri Mar 14 20:07:59 CET 2014


On Fri, Mar 14, 2014 at 1:54 PM, mrnuke <mr.nuke.me at gmail.com> wrote:
> On Friday, March 14, 2014 12:23:03 PM Aaron Durbin wrote:
>>> I found out that keeping track of the last map() pointer allows you to free
>>> the cache during unmap(), as currently, operations come in map/unap pairs.
>>> Sadly, this is just an accident of how CBFS core works. This design also
>>> places the burden of cache management on the backend, which also has to
>>> deal with whatever device it deals with. A pretty bad abstraction model.
>> Those map/unmap pairs are only when walking. The following functions
>> offer no ability to free the used resources in the common case usage
>> of CBFS_DEFAULT_MEDIA:
>>
>> struct cbfs_file *cbfs_get_file(struct cbfs_media *media, const char *name);
>> void *cbfs_get_file_content(struct cbfs_media *media, const char
>> *name, int type, size_t *sz);
>> const struct cbfs_header *cbfs_get_header(struct cbfs_media *media);
>>
>> If one is using cbfs with those functions resources are leaked.
>
> So CBFS design is really b0rk3d then. I don't think the excuse that coreboot
> runs only very briefly is valid in this case.
>
>> I don't think the cache management is a bad abstraction. It allows for
>> the backing store to optimize, but I can see the downsides as well.
>> All this talk is very cbfs-centric, but if something is needing
>> multiple pieces of data at once from that then those buffers need to
>> be managed. Either that is done explicitly by the caller or internally
>> to the storage supplier. The issue is finding a solution that targets
>> the least common denominator: not everything has a large amount of
>> memory to play with at the time of cbfs accesses.
>>
> map(...)
> {
>         void *buf = buffer_gen(size);
>         read (offset, buf);
>         return buf
> }
>
> unmap(void * trilulilu)
> {
>         buffer_free(trilulilu);
> }
>
> And no, you can't use the simple_buffer concept to do this elegantly.
>
>
> Another idea is to abstract this into a buffered_cbfs_reader class, which
> provides the CBFS backend with buffer management, then calls read(), and only
> read() on the backend media.
>
> static blablabla buffered_reader_memory_map(blablabla)
> {
>         void *buf = chuck_norris_buffer_create(size);
>         media->context->read(offset, buf);
>         return buf;
> }
>
> static blablabla buffered_reader_unmap(void *blablabla)
> {
>         chuck_norris_buffer_release(blablabla);
> }
>
> int init_default_cbfs_media(struct cbfs_media *media)
> {
>         static struct non_mmapped_backed default_backend;
>
>         default_mmapped_backed_init(&default_backend);
>
>         media->open = default_backend.open;
>         media->close = default_backend.close;
>         media->map = buffered_reader_memory_map;
>         media->unmap = buffered_reader_unmap;
>         media->read = default_backend.read;
>         media->context = &default_backend;
> }
>
> This is of course just a shim which connects CBFS, Chuck Norris buffer
> management, and a non-mmapped media backend. The buffer management is not
> necessarily an easy task, but this is as simple as it gets, given the current
> CBFS API. But, the difficulty now lies in making chuck_norris_buffer
> efficient, which is a smaller problem than the initial.
>
> OK, this doesn't solve the issue of resource leakage. Here, the CBFS core
> needs to release its resources. It's a cleanup problem, however, not a trivial
> one.
>
>>> The CBFS core doing map() + memcpy() doubles the resource requirements with
>>> no real gain.
>>
>> I agree, but depending on where those memcpy()'s are happening it is
>> somewhat minor (which I think is the current reality). I will point
>> out that cbfs_meda has a read() function. You could have addressed
>> that with a patch, no?
>>
> No. The design of the CBFS core generally assumes mmapped storage is used.
> That's the same reason you guys had a hard time refactoring the CBFS core back
> in 2011 for ARM. It's the same reason you guys didn't do the best job at it
> (no bashing/disrespect meant). It's the same reason we have this awkward
> caching need, and the same reason I can't fix this with just a simple patch. I
> estimate more than a dozen patches to do "get romstage from CBFS with only one
> read()" The Right Way.
>
> I actually looked at reducing usage of map(). It's nowhere near as
> straightforward as it seems. You either break/create inefficient usage on MM,
> or non-MM media. This is an apple and orange problem,
>
>>> > Lastly, the big reason for large map() requests is because we don't
>>> > have a pipelined lzma path.
>>>
>>> Compression is "don't care" for the CBFS core until the stage is
>>> decompressed. By the time you realize you don't need to decompress, you've
>>> already map()ed the whole of romstage, which you now need to memcpy() to
>>> its destination.
>>
>> Agreed, but see my list of functions above which are the cause of
>> that. e.g. cbfs_load_stage() calls cbfs_get_file_content(). That's
>> your big mapping. However, the compression case I brought up is still
>> not possible to pipeline because of the lzma infrastructure we have.
>> That still needs to be addressed.
>>
> Remember that "coreboot runs only very briefly"? Once you have RAM up, this
> excuse becomes valid. So anything in from late romstage onwards can malloc()
> whatever it pleases, and forget about free()ing it. Since we don't bother with
> compressed files until ramstage decompression, I don't generally care about
> such inefficiencies at this point.

I don't recall the "coreboot runs only very briefly."  However, once
you do have ram the question is where does one get the ram? I think
you are trivializing the problem -- not impossible, but it's
definitely not just malloc().

>
> Short story: There's no use case for optimizing lzma paths. So, if we can
> somehow figure out how to read(), instead of map() romstage while we're still
> in the bootblock...
>
>>> I only initialize the CBFS mirror once. If the code finds a valid CBFS
>>> signature in RAM, it skips the whole re-read-this step.
>>
>> Duh. I missed this piece:
>>
>> if (CBFS_HEADER_MAGIC == ntohl(header->magic)) {
>> printk(BIOS_ERR, "Already have CBFS master header at %p\n", header);
>> return 0;
>> }
>>
> I figured optimizations can't hurt :).
>
> Alex



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